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Nov 23, 2017 at 15:49 answer added amon timeline score: 7
Nov 23, 2017 at 2:32 history edited unor CC BY-SA 3.0
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Nov 23, 2017 at 1:14 comment added sambler It would depend on the terms of the non-gpl game pack. The gpl doesn't stop the game engine reading the non-gpl data files and scripts. It is common for a system distribution to bundle projects covered by different licenses, some licenses can be in conflict or prevent distribution so may be available to download and build but are marked as restricted or forbidden for inclusion when building packages for distribution. See the freebsd ports as an example of marking packages as such.
Nov 22, 2017 at 23:16 comment added Brandin Games are typically off the shelf commercial software. ScummVM has a page that promotes this (they say it is fine) and gives references to companies doing it: Bundling ScummVM.
Nov 22, 2017 at 21:49 comment added Foxcat385 Under which license is one of those games licensed? Is the game commercial and is it closed in terms of making derivative works?
Nov 22, 2017 at 20:00 comment added Brandin ScummVM would be one example. It is GPL, but the game assets for most (all?) games are not.
Nov 22, 2017 at 19:20 history asked Foxcat385 CC BY-SA 3.0