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4 votes
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License conflicts in Blender shaders

The Blender source code contains the node codes under the GPL license for GLSL, and the exact same code in C++ in cycles for the Apache license. Can I port the Apache code to GLSL, and still use the ...
Alan's user avatar
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2 votes
1 answer
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Issues with contributing the same code to projects who only accept different licenses

I made some cool code that I want to contribute to both Android Open Source Project (AOSP) and other Linux distos, and perhaps even upstream at the Linux Kernel. The problem is that AOSP says that ...
IntegralPilot's user avatar