I am thinking about porting a commercial PlayStation game which had its entire development leaked. This game is SpongeBob SquarePants: SuperSponge. The source code as well as all its development assets were leaked in 2016 after Climax sold quite a bit of their development assets.
Would it be okay to pack art assets? I'm thinking of making this port open source. If this can't be done, should I just have users supply their copy of the source and compile it their self?
Apologies if this is the wrong place to post this question to.